

ini, it's not mapped anywhere - and it's not available in the game's menus.

What this means is that the function exists but if you scour the. "XFreeLookToggle" is X-Com Enforcer's alias for Unreal/UT's standard Freelook toggling. In the file, look for the following line:Īliases=(Command="Toggle bExtra0",Alias=XFreeLookToggle)

Track down the User.ini file there and open it. There's a way to change that, though, which surprisingly isn't mentioned anywhere. This wouldn't be a problem except the perspective itself is limiting, and the more you play the more you realize it actually works against you the minute airborne enemies start appearing. The brainiacs behind this game thought it would be preferable to a more standard 3rd or even 1st person view. The game's terrible camera is a "feature".
